Week 4

Higlights:
  • This week saw the implementation of a citizen death system which deals with citizen deaths.
  • I also added a Population Component to settlements that along with the citizen death and spawn system tracks the total population in a settlement.
  • I also created a TutorialPathfinding repository this week and added the concepts and ideas with code examples.

To be done:
I plan on expanding the Tutorial repository in the next week. It would have a world with block structures showcasing the various edge cases and also the sweeps, floors and entrances highlighted. Paths will also be shown visually with minions from a light weight module.

Blockers:
The game freezes!
I have very little idea about how to go about the next week. As in, I might need someone to guide me on the various steps of creating a whole module... (It can't be just creating the module.txt right?) and like the various pieces that come with it, These would be aspects I never would've tried.