Week 5

Highlights
  • Improved formatting of TutorialPathfinding's wiki
  • Addition of Spawner and Target Blocks to TutorialPathfinding
  • Addition of a ScreenLayer that allows setting of entity to spawn
  • Addition of spawnEntity item that spawns entities at spawner blocks.

To-Do
  • Make the TutorialPathfinding feel more like a tutorial by building upon behaviour nodes from simpler to more complex ones with examples
  • Make entities compute paths and move to target
  • Implement Path-highlighting (reference from GD)
  • Implement a world builder that places blocks based off of a string for testing.

Blockers
  • Lack of familiarity of working with prefabs and their formats