Week 5
Highlights
- Improved formatting of TutorialPathfinding's wiki
 - Addition of Spawner and Target Blocks to TutorialPathfinding
 - Addition of a ScreenLayer that allows setting of entity to spawn
 - Addition of spawnEntity item that spawns entities at spawner blocks.
 
To-Do
- Make the TutorialPathfinding feel more like a tutorial by building upon behaviour nodes from simpler to more complex ones with examples
 - Make entities compute paths and move to target
 - Implement Path-highlighting (reference from GD)
 - Implement a world builder that places blocks based off of a string for testing.
 
Blockers
- Lack of familiarity of working with prefabs and their formats