Week 5
Highlights
- Improved formatting of TutorialPathfinding's wiki
- Addition of Spawner and Target Blocks to TutorialPathfinding
- Addition of a ScreenLayer that allows setting of entity to spawn
- Addition of spawnEntity item that spawns entities at spawner blocks.
To-Do
- Make the TutorialPathfinding feel more like a tutorial by building upon behaviour nodes from simpler to more complex ones with examples
- Make entities compute paths and move to target
- Implement Path-highlighting (reference from GD)
- Implement a world builder that places blocks based off of a string for testing.
Blockers
- Lack of familiarity of working with prefabs and their formats